Armless Stel Week is reaching its shattering conclusion with… well, a review of Armless Stel! He’s an interesting figure because he’s a mix of greatness and annoyance. I suppose that’s true for most of the line, but with Stel it’s a little more annoying knowing that they made him wrong on purpose.
Hopefully, a Star Sapphire will come into my life sooner rather than later and we’ll get her review added to DCClassics.Com. When we get to her, I’ll be sure to toss some pics of a completed Stel into her review. Until then, this one-armed review will have to do. And I promise no Fugitive jokes.
Somehow, I didn’t notice Stel for the longest time. He’s one of the original Green Lanterns, a sentient robot from the planet Grenada. He debuted in 1962’s Green Lantern #11 (the cover is shown in a pic on the next page). In that issue, he’s part of a tribunal holding a hearing about Hal Jordan’s alleged dereliction of duty. He would appear in a few more issues before ultimately being ripped apart by the mad Guardian Krona (don’t worry, he got better). He went on to make near a hundred appearances in the various Green Lantern titles over the last fifty years. When Stel reappeared Post-Rebirth, it actually took me a while to realize he was the same robot Green Lantern that I’d read Krona kill all those years ago. His look has actually varied quite a bit over the years and different artists, but I do believe I like this latest version best, even if he looks a bit too much like the Fox Sports Robot.
Stel has had a pretty big role for a minor Green Lantern in the recent comics. He’s gotten damaged and dismantled quite a bit because the writers can safely do that to a robotic character, but he was featured somewhat prominently in the Sinestro Corps War, battled the Spider Guild, Mongul, Larfleeze, & Cyborg Superman. Most recently, Stel has become the Drill Instructor for the Green Lantern Corps after Kilowog stepped down.
Stel is an entirely new sculpt. And though we’ve been told that it’s going to see reuse, it’s covered in comic-accurate details. I’m interested/excited to see exactly how the Four Horsmen can reuse it.
Those little details, the pistons, running lights, wires, rivets, etc, all really knock the sculpt out of the park. I have one minor nitpick which I’ll get to on the next page, but Stel is a great figure unto himself. Out of the nineteen Collect & Connects I have, Stel is one of my favorites and I don’t even have all the pieces yet.
When you pick him up (and presumably have different paint jobs to choose from), you might try to peek inside the bottom of the B’Dg & Dex-Starr “3pk” to see if you can see the Green Lantern symbol on his chest. On mine, the logo isn’t quite centered correctly and quite a few of the other Stel’s I’ve seen online shared that flaw. It seems like an easy fix – I should just have to peel off the softer plastic of the armor, reposition it, and glue everything back down. After the review’s done, I’ll give it a shot.
Stel features the same articulation as a basic figure with a figure extra points added in including rocker ankles, swivel calves, & ball wrists. All the joints have nice range, but the ab crunch, waist, and hips are all a little loose on my Stel. He’ll generally stay in the poses I put him in, but it can be a little annoying getting him into the poses to start with. Continue to Page 2…