It’s been a little over two months since “Armless Stel” Week concluded here at IAT. I had the rare opportunity to pick up the wave at retail before it was available online and I jumped at it, but the lone Star Sapphire I found was particularly subpar. Little did I
Armless Stel Week is reaching its shattering conclusion with… well, a review of Armless Stel! He’s an interesting figure because he’s a mix of greatness and annoyance. I suppose that’s true for most of the line, but with Stel it’s a little more annoying knowing that they made him wrong on purpose.
Today is the penultimate entry in Armless Stel Week! Before we get to the big man himself tomorrow, I’m taking a look at the Red Lanterns Skallox & Nite-Lik. I’ve been dreading this review somewhat. See, I lost Skallox’s right hand some time during the month I’ve been waiting on Star Sapphire. Sigh.
I’ve been hitting the stores looking for Sapphire, but still no luck! So Armless Stel Week continues towards it’s one-armed conclusion. I’ve mentioned that this wave left me feeling rather dissatisfied and I’m reviewing two big reasons today! Movie Masters G’Hu and the so-called 3pk of B’dg, Dex-Starr, & Despotellis
Our second entry in Armless Stel Week is a look at the combo figure Nautkeloi / Medphyll. There’s just one figure in this review, but it includes alternate heads to be either of the two featured Green Lanterns. It’s cool that these two guys have found their way into the line, but I can’t help feeling bored by this lineup.
About a month ago, right after Bane Week, I found GL Classics Series II. Star Sapphire was painted like crap, so I left her behind. Over the last month, I’ve waited patiently for a second case to show up. No luck. And I’m tired of these guys clogging up my desk. Thus, Armless Stel Week! And I’ll start with Sodam Yat.
Normally, I gobble up DC Classics releases as soon as possible. I like DC and I’ll buy figures of just about anybody. Add that to the fact that I’ve only seen some figures once or twice, and I’ve learned to buy ‘em when I see ‘em. But this 2pk? I left it at TRU plenty of times. It just didn’t seem worth it.
We’re closing out our Green Lantern Classics reviews with a look at the wave’s armybuilder, the Manhunter. I have no love for the concept of the Manhunters, the figure’s rather bland, and you’re probably going to be wondering why I actually bought two Manhunters by the end of the review.
We’re still making our way through Green Lantern Classics reviews and today we’re looking at the two Black Lanterns from the first wave: Black Hand & Abin Sur. Well, it’s not really a figure of Abin Sur, but I have to call him that in the title so folks can find the review. Don’t worry, I’ll explain it all after the jump.
I was going to pair Mongul up with the Manhunters for a “figure I like” versus “figure I don’t like” review, but the holidays and trips to see the in-laws have changed my plans. Mongul is getting a solo review, but is he the figure I liked or the I figure I didn’t? If you’re a DC Comics reader, I bet you already know.
For a line based on Green Lanterns, it’s kinda funny that the first wave included only one. And an interesting one at that, with five Hals, 2 Johns, and 1 Guy already in the line, it was Kyle Rayner’s turn. The modern costume wouldn’t have been my first choice, but at least there’s crabmask.
The so-called Green Lantern Classics (it doesn’t actually say that on the packaging) is the newest subline of DC Universe Classics. The first wave is chock full of modern takes on characters from the GL mythos including the three Yellow Lanterns in today’s review: Low, Maash, & the Collect ‘N Connect Arkillo.