Anyway, as far as the regular paintwork goes, I’m happy with the deeper purple, similar to the TRU Skeletor and the dark washed crossbones on his chest. His face could be a little better, as his goatee extends up over his bottom lip. One thing that continues to drive me nuts with the line is that I can’t simply remove any excess paint because the heads are molded in the color of the armor and painted. Keldor’s head is purple under all that blue paint.
Keldor came with the one accessory that’s uniquely his: the acid vial, used in his backfired attempt to kill/disfigure his brother Randor. The vial is molded in a light clear green with purple paint to distinguish its container. Though I suppose he could throw it at Randor, I view it as more of a prop than an accessory anything and I love that. At $20, with what has to be at least three times the planned production that MSRP was given to, and all the reused pieces, I would love to see more props in the line. Simply put, we can’t get enough stuff with these figures.
Oh yeah, the swords. And here I was getting all excited about the vial… Keldor comes with two half-swords. I’ve been critical of the half swords many, many times, so I’ll try to not go off on that tangent too much. This is our second purple “B” half and the first time we’ve gotten the “A” half in that same color. I do have to admit that these two halves go together better than any other pairs I’ve had so far in what must be a miracle attempting to halt my criticism. I’m glad, but not impressed. These swords only look good from one side, when they’re pretending to be full swords, and they don’t stay in the hands well because they’re flat on the back. Since my sword miraculously stays together, he’ll either be handling it that way or he’ll be trading his cape away for Skeletor’s full sword on my shelves.
Should this have been in the sculpt section? Probably. But it fit better here, so you have to bear with me. My Keldor has lost his cape to Skeletor. I wasn’t planning on doing that, but having them in hand, Keldor is giving me a young adventurer vibe and I don’t think the cape suits him whereas it is perfect for a veteran sorcerer. That’s how it goes.
Anyway, the cape is nicely done, the folds at the bottom can be lined up with the calves so that it flares out or it can be pushed to the left so that it sits like the wind is blowing it a bit in that direction. The hole for the neck is large so that the swords can still be placed in the holster on Keldor’s back.
Overall, Keldor is a nice gem. I don’t know if I was overcome by the sword issue or initially not wowed by the high level of reuse, but when I got him opened and photographed, I started singing a different tune. I really like the head sculpt and the bright blue/deep purple color scheme. Sure, he’s going to have to get some swords donated to him from somewhere, but he’ll make do until then. Swords aside, I think the only other missed opportunity here was a screaming/burning head. That was such a grisly, but fun, detail on the 200x figure and it’s a shame the 4H didn’t get a classic crack at it. Still, Keldor is a fun figure and while I do prefer Skeletor to be straight-up evil, I have a feeling Keldor will be patrolling my shelves looking for evil ass to kick (Marzo, anybody?) and hitting on Evil-Lyn with that smile.