It’s been a while since I’ve reviewed a DC figure from Mattel. It’s kind of slim pickings with the DC Classics line coming to an end. We’ve got a few more figures to go, but there is only a couple more I’m really interested in. We’re dealing with a pretty limited budget at this point, and it seems like it’s starting to take its toll on the figures themselves.
Ra’s al Ghul is one of those figures I’ve been waiting get in DC Classics style. Like most people, I’m always for adding more villains onto my Batman Rogues shelf. Unfortunately I’m just not as happy with this figure as I hoped to be. There’s no one big reason why I’m dissatisfied. It’s more like the culmination of a bunch of small nitpicks.
I’ll start with the sculpt. We’ve got a very basic figure here. Ra’s has a new head and cape, while the rest of figure uses the basic suit buck. Ra’s is a pretty eccentric character. The suit body doesn’t look bad on him, but it does cut down on extreme poses and gestures. He’s definitely not going to be winning any swordfights with Batman. Guess I’ll have to settle with him just bossing other figures around.
With the reuse of so many pieces, it really falls on the headsculpt to make or break a lot of DCUC figures. Ra’s headsculpt just doesn’t grab me really. He’s got this weird expression that’s a mix of unhappy and bored, which don’t really fit together. I know a lot of sculpts try to keep it neutral, allowing for various posing scenarios. But Ra’s is a bit crazy, especially after climbing out of one of his pits. I think it would have been acceptable to get a little of that emotion in this figure. Continue to page 2…