There was plenty to look forward to, but it’s back to business as usual after our exciting Toy Fair weekend. I’m kicking off this week’s reviews with a figure I just got in the mail, Revoltech Yamaguchi’s Alucard from Hellsing. ONE TWO THREE FOUR FIVE SIX
Hellsing is a secret organization founded to protect Britain from paranormal threats. The institute was begun by Abraham Van Helsing, but is now run by his daughter Integra. To vanquish the forces of evil, Integra uses a mix of specially trained military personnel and beings with supernatural powers. The most powerful member of the Hellsing staff is Alucard, the first vampire.
There’s a manga and a couple of different anime series, all of which have similar themes but divergent plots. But what remains mostly constant in each series is Alucard and his abilities. To say he’s overpowered is almost an understatement. He’s been “killed” in multiple ways, but it never seems to take. This is unfortunate for him because he seems bored with life and actually wants to die.
It’s an interesting story, and personally I really enjoyed the original anime, which focused mainly on a young girl named Seras Victoria and her newly bestowed vampire abilities. But Alucard is still in it quite a bit, making his quippy observations and killing enemies with giant dog heads made of shadow and eyeballs that he pulls out of the darkness of his body.
The Revoltech figure seems to be based more on the Hellsing manga. Although Alucard’s design is mostly the same in each of the different media projects, his clothes are very dark and lack the bright reds of the animes. The figure itself also has a lot of design elements that we saw with Revoltech’s Vash and Wolfwood figures. There are a lot of sharply sculpted edges in the design of his clothing. The tails of his coat in particular are very angular and dynamic.
These stylistic lines are a double edged sword though. On one hand you have a sculpt full of kinetic energy, which makes for some really fantastic action poses. The down side to this is that these angles can make the figure too stylized, giving him a very awkward appearance from some angles. Alucard suffers from this, especially from the back, because you can see a lot of open spaces around the joints and just how odd his posture really is.
If you can get over his stylized look, you’ll discover Alucard has some really extensive articulation. His head, neck, shoulders, elbows, wrists, torso, hips, and ankles are all Revolver joints. I’m not really sure why, but they went with hinge joints for the knees. Alucard also has two Revolver joints in each tail of his coat. This was something we also saw of Vash’s coat, and I really enjoy the movement effect it can create on the figure. Continue to page 2…