Poor Clamp Champ, rounding out the end of a toy line seems to be his fate in life. Not that the Classics line is over just yet, but Scott seems to be preparing us for the inevitable with nearly all his posts lately. At least Clampy made it out before it was too late, and he’s a pretty good figure. Unfortunately there are a few annoying issues that keep him from being great.
Let’s start with the sculpt. Clamp Champ’s body takes us back to the standard He-Man buck with no real frills, just like the vintage figure all the way down to the boots, bracers, and loincloth. But the Horsemen did pull out a little 200X flare with his armor. Instead of a straight repaint of Fisto’s chest plate, the 4H took that same basic design and gave it a little techno twist with some circuitry. They also sculpted a “Classicized” version of his Staction’s backpack onto the back of the armor, which is also a very nice touch.
Even though I love all these details, Clampy’s armor is also the source of my biggest disappointment. The armor was sculpted too short. If the figure stands up straight, a large gap exposes the figure’s midriff. To cover it up, the figure has to hunch forward unnaturally. I know this may seem like a small quibble, but it really bothers me that a technologically advanced man like Clamp Champ, who serves the king of Eternia, can’t find a shirt that fits properly.
Clamp Champ’s head sculpt has got to be one of the more expressive human faces in the entire line. Similar to the original He-Man face, Champ’s appearance seems to change depending on the angle you’re seeing it from. I really love these subtle differences in his look, and I wish more figures could pull that off.
Being made of a He-Man buck, Clamp Champ’s paint job is pretty simple. Most of the figure has been molded in dark flesh, with his boots and crotch done in black. These darker colors really make the red and silver highlights stand out nicely. The metallic blue and teal of his armor also looks really great on the figure, even if it doesn’t match anything else. Continue to page 2…