We’re playing the MOTU catch-up game this week in order to get through the box full of figures that Matty shipped us for June. So before we dig into those goodies, I need to get the last May figure out of the way: Stinkor!
I never had Stinkor as a kid, and really didn’t want him. Being young and naïve, I thought the figure would actually smell like a skunk, rotting garbage, or something equally as disgusting. My imagination had no bounds and I couldn’t understand why anyone would want that in their house.
As an adult collector, I was actually really looking forward to Stinkor’s figure. Even though it was scented with the same smelly patchouli oil, I could learn to live with it because Stinkor was going to be one of those rare MOTU Classics figures that could double as a representation of both the Vintage and 200X lines. Those definitely tend to be some of my favorite figures in the line.
We all know a big part of MOTU is the reuse of body parts, and aside from Draego-Man, Stinkor here is probably one of the best examples of how that can turn out great. Like the original figure, the Four Horsemen used Merman as the base for Stinkor’s looks. But they improved on the original figure by making proper tweaks, like giving him the furry body. They even added a new furry neck piece to replace Merman’s amphibian neck.
But what really makes this figure shine are all the alternate pieces that he comes with. I’m a big fan of both Vintage and 200X, but I tend to side with the design that gives the character a more unique look. The MO2K inspired head is an all new sculpt with bulging eyes and a vicious looking mouth. I never realized it before, but this version of Stinkor doesn’t have a nose.
To help complete the MO2K look, Stinkor was given a blue gas mask that fits over his mouth. The orange Mekaneck armor he wears can also be altered by attaching air tanks to the back of his harness and replacing the red button on the front with a swiveling handle. These pieces go a long way in helping him stand out from his Merman cousins. Continue to page 2…