Just a quick note on the ever-boring articulation category. Demo-Man is a buck figure, so you know the drill. The only things of note here are that the head has some really nice range, particularly in the tilt category which I always enjoy. Two points of articulation are also missing from this figure as the new full shin/calve piece means no boot swivel, which I don’t enjoy. On the bright side, I didn’t have a single stuck or loose joint.
While I really enjoyed Demo-Man’s figure, his accessories are the icing on the cake. Depending on how you look at it, Demo-Man either came with two accessories and two heads or three accessories and one head.
I really enjoyed the mace in particular. It’s got a nice sculpt, particularly the scratched and dented business end, and I’m glad it was made with a harder plastic. The crook in the length of rope is believable – though it only makes physical sense in a couple poses. Demo-Man holds onto it tightly in those gigantic mitts of his. The scimitar is a similarly well-sculpted weapon. It’s got plenty of battle damage along the blade and a great dinosaur head on the hilt that evokes all manner of questions which will never be answered…
The best thing I can say about the weapons is that I can’t pick one. I don’t really want Demo-Man shelving around with his hands all loaded up, but I just can’t narrow down which piece I prefer to be his primary weapon.
In the original concept drawing, Mark Taylor tossed a skull & helmet in the background. I have to laugh, wondering about how much thought he put into that little skull. Was it there purposefully? Was it just something to break up the ground? Did he ever, even just once, think that would end up being an accessory for the character he was drawing? Granted, it did take 30 years, but it’s been realized. It’s another nice accessory with quality sculpting and mostly good paint (the silver overfloweth a bit). If you were so inclined, the little half-head does include the standard head cavity, so you can place it on any figure, though it will look a bit odd as the skull is missing its lower half. I much prefer it as a prop/accessory and I wish there was a better way to hold onto it.
Lastly, Demo-Man included a nice little year-end bonus in the form of an extra Skeletor head based on the art of MOTU mini-comic artist Alfredo Alcala! My go-to Skeletor head is still the one from the TRU 2pk, but that doesn’t mean I don’t love this one. I went down into the cellar and freed my original Skeletor and popped the Alcala head on for permanent display. It’s that cool. The lack of symmetry, the complete wreck in the dental department, this is one appropriately creepy head and I love it.
A year ago I was extolling the virtues of Vikor and I find myself doing the same thing a year later with Demo-Man. There were some duds this year (and, no Icarius wasn’t one of them people, c’mon!), but had Demo-Man come out when Mattel intended, he and Vikor would have made fine bookends for 2011. The figures are free of vintage-homage limitations and the detailed sculptwork makes them two of my favorites for 2011 by a large margin. The sculpt, the colors, and the accessories are great – if he were painted a tad less sloppy, he’d be a five-star figure hands down. That just makes the wait for more of these concept characters all the more difficult though. Can Mattel get through 2012 without doing Red Beast? And we have to get to that Horde Mummy sooner or later, right? And, yes, we still need Ram Man too, I haven’t forgotten…
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