Just a couple weeks after Bandai’s Godzilla release, the second figure in the SH MonsterArts line is already here. I’m glad I didn’t have to wait too long. My Godzilla was getting bored just beating up all of my Revoltechs. Now he has a challenge.
For his first incarnation in the MonsterArts line, Bandai chose to go with the second version of Mechagodzilla. As far as I know this version of the character only appeared in one movie so far, the aptly named Godzilla vs. Mechagodzilla II.
Realizing that the super jet Garuda couldn’t repel the threat of Godzilla and the other Kaiju on its own, the UNGCC (United Nations Godzilla Countermeasure Center) set out to create a new weapon. They used technology recovered from the wreckage of Mecha-King Ghidorah, reinforcing it with an artificial diamond coating and a wide array of offensive weaponry, Mechagodzilla 2 was born.
The first thing that jumped out at me was just how much bigger than Godzilla this figure is. Not only is he a bit taller, but his body is much thicker and wider too. This sets a great precedent for the line that Bandai is going to hopefully make these figures in the correct scale with each other. Figures like King Ghidorah and Destoroyah will definitely be more expensive, but they’re going to look kick-ass on the shelf together!
Mechagodzilla may be smooth to the touch, but his sculpt is just as detailed as Godzilla’s. From the large armor plating that represents his muscles to the small circuitry-like panels on his neck and head, this figure is definitely movie accurate. His back is covered in rows of spines, which are actually a bit sharp. They even sculpted raised tread-like lines and plates on the bottom of his feat, which I don’t even remember seeing in the movie.
Mechagodzilla’s head is probably his most detailed area. There’s the panel work I mentioned before, which includes vents and rivet-like indentations, but there’s also his translucent orange eyes that have vertical lines sculpted into them. His rows of serrated teeth are always visable, but when you open his mouth you can see the nozzles of his Mega-Buster beam emitter.
One of the cool selling points of Mechagodzilla was that Bandai used die cast metal parts in making him. Unfortunately it’s only his feet, ankle guards, and the ribbed joints in his elbows, waist, and knees. I was really hoping for his torso to be metal, but I think that would have definitely pushed him very close to the hundred dollar range. As is, these metal parts are still a nice touch, and the feet add to his pose ability by giving him a low and weighted center of gravity.
Mecha G’s paint job is incredibly simple. The figure seems to be molded in a gray plastic and his entire body was covered with a shiny metallic coating which easily matches the real metal of his feet. They also went back in and airbrushed some of his areas with a very light layer of metallic black for shadowing effects. Usually I’m not a fan of fake shadows, but it worked really well here and it’s really easy to miss the fact that they’re painted on.
I do have a couple of scratches on mine where one part touches another, but I’m not sure if that happened at the factory or when I was playing with him. So be careful when you’re moving him around, just in case. Continue to page 2…