Grant Morrison’s run on Batman has produced a trove of terrific characters, and thankfully DC Direct has finally started adding them to their plastic roster. So I’m ending this week, and wrapping up my Batman Incorporated reviews, with a look at two of my favorite characters: Knight, and Man-Of-Bats.
Cyril Sheldrake began his superhero career early in life as Squire, sidekick to his father, the original Knight. He took over the mantle of Knight when his father was killed by his arch enemy, Spring-heeled Jack. Although just as skilled as Batman, the death of his father set him down a dark turn where he even doubted his own competency. This is when he met Beryl Hutchinson, the girl who would bring him out of his depressed state and eventually become his Squire. Together they make an incredibly effective duo, publicly fighting off the threats to England from their Castle base in Wordenshire and having a few drinks with their “arch-villians” at the pub in their off-time.
Knight’s suit is a complexity of real armor infused with technology, and as usual DC Direct did a great job of capturing its look. The armor’s padded and smooth appearance really makes the wrinkled and textured fabric of his cape, loincloth, and boots really stand out. There’s even raised leather straps all around his body, showing how the armor is held on. They even sculpted the bottom of his nose so you can see it underneath his faceplate. Unfortunately there are no eyes behind his mask though.
Cyril’s paint job has also been applied in expert detail. Each light gray armor piece has a thin rim surrounding it. Most of these edges are incredibly thin and surprisingly there is almost no paint slop. They were also able to give his cape and loincloth a dark gray wash, which does a great job bringing out all the textures and highlights from the sculpt. There were even little buttons added to his right gauntlet, showing off the tech aspect of his suit.
The low score on this figure comes from his articulation. His shoulders and head are on ball joints, but his head mostly moves like it’s on a swivel. He’s got swivel biceps, wrists, a waist, hips, and calves. His elbows and knees are hinge joints. Unfortunately the articulation he does have is severely limited by the sculpt of his armor, making him incredibly difficult to pose in any kind of action stance.
Knight comes with a stand but no accessories, which is fine because he uses swords sometimes, but nothing as specific as a Batarang. The real problem here is the lack of his sidekick Squire in this wave of figures. These two characters go together perfectly, and seeing him alone on the shelf just feels weird and wrong. Continue to page 2…