First Appearance Armor
This is the figure that broke me. I’d passed on it a few times, but I ran across this particular one and had to have it because he featured a ton more “scuffed up” detailing then the other ones I’d seen so far. It’s simply brown and silver paint brushed over the dull grey plastic to simulate rust and damage, but this figure had a lot more of it. After I decided to get him, I caved and grabbed the rest of the wave. Under the cool paint work, is a well-sculpted figure covered in dents and dings. The figure didn’t need to be so detailed to capture the FA look, but I really appreciate that those details were added.
This figure is clunky, but has surprisingly good articulation. Yes, the ball-joint in the head is still limited to side-to-side swivel and the chest pivot is similarly restricted by the bulky sculpt, but his arms have ball shoulders and elbows with swivel wrists while his legs have ball hips and ankles with thigh cuts and double knees. He can get down if he has to. He also includes a clip-on fire blast.
I don’t know why, but I love this armor. Maybe I’m an armor junkie that just hasn’t admitted it. I’m already looking forward to the eventual gold repaint of this figure, though I won’t be as fond of the dents and dings on that version since it should look factory new. It’s still gonna rock though.
This was the one figure I almost didn’t buy. I might have to accept that I’m an armor junkie, but Crimson Dynamo is a foe not another suit for the display. Two things got me with this figure. One, the look. The large shoulder pads, the ribbed gloves and boots, and the very square design are all hallmarks of the version of the Crimson Dynamo that I remember from the comics. And two, like the Mark V & the First Appearance Armor, all those classic comic details on the toy nail the look. He’s also a bit bigger than the other figures and in this day and age, a little bit of inter-line scale is to be appreciated. It doesn’t happen often enough.
Dynamo’s articulation is standard for the line (same as the First Appearance armor), but his design does limit the armor. The chest pivot can move in all directions, but can’t really swivel. The ball shoulders have good range, but are blocked from coming inward by the shoulder pads. And again, his ball head is limited to swivel only action. For paint, Dynamo is mainly two shades of Crimson (how approriate): the main shiny red of his armor and the duller red on his pads, boots, gloves, and a few other areas. All the apps were really sharp on my figure, but he does have a few scuff marks and scratches to his finish throughout. Finally, Dynamo included a clip-on eye blast. I don’t really care for it. To work, it encircles his entire head in energy and looks rather silly.
War Machine (Mark XVI)
While I prefer Rhodey’s version of the War Machine armor, the original Mark XVI is still one my favorites and this figure doesn’t disappoint. Where the iconic Iron Man look is smooth and seamless, WM is the exact opposite. It’s a bulky armor with tons of detail. Those details are captured here. The individual plating and paneling standout on the figure front and back. The shoulder-mounted missile launcher and mini-gun both spin 360 degrees on their pivots and can retract to upright positions on his back. Even the unique mark of the War Machine armor is captured subtlety. Am I gushing? Sorry. Continue to Page 3…