This review was originally published on May 23rd, 2014.
Even though I’m all for adding as many characters as possible to the Classics line, that doesn’t mean I care about every character. Scorpia kind of fell into this category for me. The Horde would never be complete without a figure of her, but I still haven’t seen any of her Filmation appearances and had no connection with her character. But sometimes none of that matters, because a good figure is a good figure even if you know nothing about them.
For some reason Scorpia’s sculpt really took me by surprise. I’d seen all the shots that showed her off at conventions, but the figure never really popped for me until I had her in hand. While she uses a few basic parts from the female “buck”, a lot of the figure is still all new sculpting. The parts that jump out right away are her forearms and dainty claw hands with their bumpy texture. But what surprised me is that the boots are also all new. Both the top of the ankle and calf were given a spiked point.
Her leotard is also all new. The front has that is a fairly typical Classics female wardrobe piece, complete with the Horde bat symbol. The back is a completely different creature with the fabric areas meeting up with a segmented and textured carapace that runs from the shoulder and down the middle. Her scorpion tail then extends from the lower back, curving in on itself in a “U” form. The combination of fabric and arachnid armor is really interesting and makes me wonder where the fabric ends and her body begins.
Scorpia’s head is also a lot more attractive than I expected. Sure she has that severe dominatrix look about her, but the 4H were able to pull off that subtle sculpt where the faces emotions change slightly depending on the angle. I always love that. Of course there’s still that underlying harshness to her face due to the lack of hair and crazy amounts of eye shadow. Continue to page 2…