It feels like I’ve been waiting forever for NECA’s third wave of Pacific Rim figures. Wave’s one and two had issues, to say the least. The cost limit imposed on those waves set severe restrictions on size, articulation, and paint apps. But wave three would bring a rebirth of sorts. The line would continue with a higher price point and a hopeful resolution to the problems of the first two waves.
While I chose Cherno Alpha for today’s review, I’ wanted to take a little sidebar to talk about this wave as a whole because they’re starting to hit online stores and sell out rather quickly. I don’t want anyone to miss out because they were waiting on a specific review. So while there are a few little issues here and there, these four figures are everything NECA said they would be. Articulation, paint apps, and size have all been improved. These are the figures the fans have been waiting for, and if you have the chance to grab the one you want at retail, then don’t hesitate.
Sculpt has never been an issue with this line, and Cherno Alpha is a perfect example as to why I’ve stuck with it. Cherno was one of the first Jaegers created to fight the kaiju. He doesn’t have the sleek armor of the newer bots, or those hidden weapons that pop out and save the day. He’s just a bulky and brutal fighter that physically smashes his opponents into submission.
Cherno’s chunky rectangular arms and legs make him look like a robot from a 50’s sci-fi pulp, while the majority of his body is comprised of a huge reactor tower on top of an armored torso. This Jaeger may be Russian designed, but he really reminds me of an old wind-up robot toy from Japan.
Even past his overall design, Cherno is full of tiny sculpted details that were too small to even notice in the movie. The top of his tower hat is covered in little vent panels and even a couple of exhaust fans. While the front of the figure displays the cockpit and plates that could open and close in the movie, his back is even more detailed with a motorized looking spine and various large plugs. Even his waist has these tiny wires connecting the upper and lower halves.
Most of Cherno’s body has been molded in a dark green paint with a bit of a metallic glittery sheen to it. There’s also a dark gray around the fingers and various joints that aren’t covered in armor. Both green and gray are covered in a dirty wash, giving the figure a worn and battered look. He also has a nice amount of tampoed panel lines and Russian decals and stars. Continue to page 2…