For some, the big problem is the visual at the hips. Those exposed pins facing forward bug folks. I get it – and DCC does too. Future figures (Wv2 & Beyond) won’t have them. For the most part, they haven’t bothered me, but I do notice there are a lot of cuts and sculpt breaks crammed in that area. The real problem, though is the ankles. They are ball-joints near as I can tell, but mine won’t budge and are basically hinges. Plus, I’ve heard stories of ankle breakage on more than one friend’s Batman, so I don’t want to force them. They also don’t hold in each pose I want them to, but that can also be blamed on the design. He’s kinda walkin’ on tooth picks. C’mon, Bruce! You knew there’d be toys! Heh.
One quick note on the paint – the figure appears to be mostly painted. This is great for a smooth finish, but it does mean damage can happen just about anywhere to be careful. Factory wise, I got a well painted one – except for the symbol. It’s pretty sloppy on the bottom edge, so I may need to break out the paints and fix it. The one I left behind had smeared paint at the hip and a scratch – so hopefully you get lucky ordering online or you can choose from more than one at your local comic shop.
Alright, what really helps with the $25 price tag is the accessories! The first cool thing is multiple capes. I didn’t really get a highlight picture, but both appear in the review. There is the base design with the cape draped over the shoulders and one with the cape pulled back to allow better shoulder movement. I love it. Every Batman figure outta have it. Only downside? Makes me want a mostly closed cape for standing in the shadows. Love it.
He also gets a Batarang. He’s a Batman figure after all. He also includes two Bat-grapples. One is loose and separates into two pieces, anchor & handle. The second grapple comes molded in an alternate hand, though the anchor pops off that one too. Neat. Speaking of alternate hands – that’s where this figure excels. The grapple hand. Two fists. Two Batarang hands. Two gripping hands. And I guess two relaxed hands? I ended up with two relaxed left hands. I’m guessing that was a mistake? The wrists change out easy – just as the heads does for the capes. As fragile as I feel about the ankles, not so with the wrists and head pegs. Weird, I guess.
Finally, there is the stand. Normally, I don’t care about stands. And the figure can mostly stand without once you get a pose, but, hey, the stands are cool! They use the control art from the show and there’s a post & clip to help contend with those aforementioned tooth pick legs.
Overall, I know I’m happy I bought the figure. There’s been an unanticipated joy in having him (it’s only been a day, give it time). The look alone brings plenty of good memories back. And the articulation does, I hate to say it, feel like the figures are finally better realized. I love the old ones, I do. But I’m an articulation guy. I admit it. There’s just something ineffable I’m feeling as he’s sitting next to the computer. I’m hooked just like I was back in 1995. I don’t know if I’m buying them all. And I’m not buying this guy in Red or Caramel like I used to (least I hope not!), but I will be buying more. As long as the breaks stay rare, and the quality stays high, DC Collectibles is on to something with these throwbacks.
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